I’ve always wanted to make my own games.
I’ve realised to do something like this well you can’t cut corners.
Due to this I’ve taken myself back to the start. I’ve learned the basics of programming and am “game by game” making the classics of the games world.
The knowledge garnered through this experience of crawling before I can walk and walking before I can run should help me finally make “the game”, whatever it may be.
I only get a couple of hours a week at the very most, so it’s a slow road, but that’s OK. It’s still rewarding.
An interesting journey with some fun challenges like flood clearing cells, win conditions and more. This game has been a fun learning experience.
I used to know a bit of PHP and MySQL back in the day.
Looking for a games engine I tried many but found and enjoyed one called Godot. Its scripting language, called GDScript and is similar to Python.
Due to this I learned some basic Python so I could use Godot. If you’re a beginner, check out the codecademy courses, they’re highly recommended.
Tools I use from time to time:
I run day to day on Ubuntu Linux